The U.S. video gaming industry is forecasted to grow 30% from 2014 to 2019, according to VentureBeat, quoting a report by PwC, an arts and media accounting firm. Why?
Because games make us happy, says Jane McGonigal, game designer and author of Reality is Broken: Why Games Make Us Better and How They Can Change the World. We get to play at the edge of our skills, collaborate and compete, go on epic missions, fight the bad guys, and, in the best of games, be part of something greater. In fact, we get to be heroes.
When, in real life, do you get to do that?
Perhaps more often than you realize.
Joseph Campbell noted that our lives are the stuff of heroic legends. We face and overcome insurmountable physical odds, battle personal dragons bent on killing us emotionally, and tell our tales around a mythic campfire in our books and conversations and teachings.
This is the stuff of heroic legends, the human story in multiple versions and formats. This is the ancient, cellular memory that video games trigger. Our task is to bring that ancient memory forward and see our own stories as mythic and our lives as heroic.